Mearls ([info]mearls) wrote,

Three Updates

I am not doing that "10 things I've Done and You Haven't" meme because, after some consideration, it would onyl serve as proof positive that I am stupider, crazier, and far more disgusting than anyone could ever imagine. Instead, I'll post this vague note to make myself look edgy, rather than horridly weird.

For the first time in my professional life, I messed up and though a deadline was far earlier than it actually was. This is such a weird feeling - I think you Earth people call it "relief".

Eberron game was very fun tonight - I busted out the Battleship style map for running a fight in complete, utter, planar darkness. It was a lot of fun. We capped off the night with an enormous cyst from Xoriat bursting up through the floor of the Mad Ice King's palace. Alas, it looks like the characters are going to have to venture into that scary, spooky volcano just north of the Dead City after all, though they had really hoped they wouldn't. From what they can tell, the only way to destroy the cyst is to make the volcano go kablooie.

Which prompts the question, "If we have to enter the volcano and make it go boom, how do we get out? Aside from being explosively propelled up through the top?"

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  • 14 comments

[info]adamdray

February 25 2005, 13:47:53 UTC 7 years ago

Just once, I would like the answer to that question to be, "Someone has to die while setting off the explosion." You see it in movies, and the ultimate sacrifice makes for great drama, but no one does it in gaming because you can't collect your XP for it.

[info]dirkcjelli

February 25 2005, 15:19:54 UTC 7 years ago

Honestly, that kind of sacrifice should be rewarded in some fashion.

The logical way to do so is to reward the replacement character in some way. Perhaps the character starts with higher-than-usual action points, the character gets a little grace on rolling stats for the new character (or more points, if its point buy, etc).

I concur with your main theme, though. I did something similar in one of Mearl's games... although what I did was overconfident and less necessary... but what I felt my PC would do.

[info]kadath

February 25 2005, 15:27:27 UTC 7 years ago

We went about that fight all wrong. You should have lived, tactically speaking.

[info]dirkcjelli

February 25 2005, 15:51:35 UTC 7 years ago

"Don't worry, I'll the people we're here to kill while the rest of the party dances with the golem"

Yay being a martyr-scout-thing.

[info]kadath

February 25 2005, 15:56:41 UTC 7 years ago

Thing was, I was fast, had the crit range of god, a high AC, and a feat that let me do extra damage on the first attack of the round. I should have been fighting the mooks while you took the golem, since I didn't get my awesome crit or fast draw damage against it. Stupid constructs.

[info]dirkcjelli

February 25 2005, 15:59:28 UTC 7 years ago

Remember, though, I fought the mooks -after- I went after the wizard and he blasted me square in the chest. And really... those two guys were not mooks.

"You shouldn't have run ahead" is a much better arguement, but he didn't know the big statue was a golem until after he'd already kicked down the door and taken on the wizard.

[info]kadath

February 25 2005, 16:06:06 UTC 7 years ago

The point I'm making is that the unfettered was most effective against squishy things. It took her and whatever the hell John's class was longer to whittle down the golem than it would have you and John. We could all have walked away from that fight if we'd attacked the right targets.

[info]dirkcjelli

February 25 2005, 16:09:33 UTC 7 years ago

And my point is... no one character should have gone after first the wizard and later the two powerful heavily armed and armored warriors alone. If just John had fought the golem to keep it busy along with Lucas keeping him up, as he was also working on the golem, then nobody would have died either.

(I think Lucas also blasted the Wizard, too... but he had the range to do so.)

[info]kabael

February 26 2005, 13:29:02 UTC 7 years ago

Ha! You haven't seen the body count for party, have you? I'm playing the fighter and I've already dropped twice now for putting myself between Big Bad and the rest of the group (our general battle plan: I occupy the villian by soaking his spells while the rest of the party figures out the "real problem"). Cost me 6000 XP this last time, dammit!

[info]bluegargantua

February 25 2005, 14:39:41 UTC 7 years ago

"If we have to enter the volcano and make it go boom, how do we get out? Aside from being explosively propelled up through the top?"

First: Find the One Ring.

Second: Use the frickin' Giant Eagles...or better still a fly spell.

Third: Come in fast and low over the dome and drop in the One Ring.

Fourth: Enjoy the volcanic explosions from a safe, aerial distance (watch out for flying rocks and magma!)

See? Easy.
Tom

[info]jeffwik

February 25 2005, 15:04:26 UTC 7 years ago

A scroll of plane shift solves every problem.

[info]dirkcjelli

February 25 2005, 15:20:58 UTC 7 years ago

In Eberron, it's (probably) outside the power range of the game.

I'm interested to hear what level range this party is... I'm guessing 5-8th.

[info]jeffwik

February 25 2005, 19:40:41 UTC 7 years ago

Well... they could go questing after a scroll of plane shift, then.

[info]osito71

February 25 2005, 19:27:10 UTC 7 years ago

> I am not doing that "10 things I've Done and You Haven't" meme because, after some consideration, it would onyl serve as proof positive that I am stupider, crazier, and far more disgusting than anyone could ever imagine. Instead, I'll post this vague note to make myself look edgy, rather than horridly weird.

You were in a frat, weren't you? ;)
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