Mearls ([info]mearls) wrote,

My Chair, Your Butt

Man, I've been too busy to mention this here, but I've moved over from the development team to the mechanics design team. Anyway, if you want to sit your ass in the very chair I've occupied for the past 22 months, go ahead and apply for my old job. My old desk in the dev pit has a nice, scenic view of the pit's northeast corner. It really is quite lovely.

In addition to all the wordy gunk on that page about job requirements, here are a few unofficial ones:

* You have to have Monday nights free so you can play in my D&D game. Unless you're a total spaz, in which case you can play in Logan's campaign.
* You should probably start painting a Warmachine and/or Hordes and/or Warhammer and/or 40k army/armies.
* Invest in a four door car.

And no, you can't have my posters, the MiniMates on my PC (Booster Gold, Green Arrow, Blue Beetle, Deathstroke), or the box of D&D minis under my desk. They're coming with me over to the mechanics pit.

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  • 27 comments

[info]mouseferatu

April 21 2007, 08:01:47 UTC 5 years ago

Alas, what I want--desperately want, almost to the point of a mental defect ;-)--is not the position you've had, but the one you've just moved to.

As soon as there's another opening on the design team (though I realize that's likely to be a long way away at this point), I'll apply in three second flat.

[info]crowroadaw

April 21 2007, 08:37:44 UTC 5 years ago

Congrats on the new role, Mike.

[info]eytan_bernstein

April 21 2007, 11:19:35 UTC 5 years ago

I applied a couple of weeks ago. Hopefully, this time will be the one.

[info]benlehman

April 21 2007, 14:50:42 UTC 5 years ago

hmmm...

hmmm... I say.

[info]benlehman

April 22 2007, 14:59:59 UTC 5 years ago

A temporary issue with this page has been identified and site administration has been notified.

We apologize for the delay and are doing everything possible to ensure you have maximum performance and up time.


:-(

Is there a place I could just send an application direct-like?

Anonymous

April 22 2007, 23:43:47 UTC 5 years ago

I'll ask about this at work on Monday. I'll let you know what I hear!

- Mike

[info]benlehman

April 24 2007, 12:29:26 UTC 5 years ago

Any word?

I *think* that I made it halfway through the process. I guess I'll try again if the site is working today.

[info]mearls

5 years ago

[info]benlehman

5 years ago

[info]inkylj

April 21 2007, 16:37:37 UTC 5 years ago

What's the difference between development and mechanics design? (For that matter, if you have the time, I would be interested in hearing a run-down of the different design/writing roles involved in producing a sourcebook or minis set, since I'd originally assumed it was just a writer/designer and an editor).

[info]gamescribe

April 21 2007, 18:54:32 UTC 5 years ago

Design does the writing and creation of the rules pieces first. They then go to development, where those ideas are modified (and sometimes rewritten or kicked back to the designer for rewrites) before moving on to editing. Think of development like a mechanical refinement process. I think it's a key part of the creation process, as so many ideas are made better just by having a handful of eyes look over them for potential flaws.

[info]inkylj

April 22 2007, 02:45:42 UTC 5 years ago

Hmm, ok, so who comes up with, say, the concept of reserve feats? And then who writes all the individual reserve feats? And then who says "hey, wait, this is too powerful compared to the other ones, you should revise it to do 3d6 damage instead"? Are the first two design and the third development?

[info]gamescribe

April 22 2007, 05:40:17 UTC 5 years ago

It's less clear when you get down to specifics. It could be that the designer came up with the idea for the feats, and development tweaked them into balance. It could be that the designer came up with a feat that then inspired the development team to come up with a whole slew of feats that functioned similarly. Or it could be that the designer's feats had nothing to do with the feats that eventually got printed, and that they were the product of a development process that pulled ideas from multiple places to create something wholy new.

[info]gamescribe

April 21 2007, 18:53:11 UTC 5 years ago

Uh, I think being a spaz perfectly qualifies you for our Monday night game.

[info]brahman_atman

April 21 2007, 22:51:54 UTC 5 years ago

If I wasn't already in law school, I'd be a shoe-in for this job.

[info]serpentstar

April 21 2007, 23:35:11 UTC 5 years ago

I've applied, but I suspect that as usual they can probably find someone in the US for less money, and avoid having to relocate me too. Thanks for the heads-up though.

Anonymous

April 21 2007, 23:58:16 UTC 5 years ago

If, I say IF, I could write worth a flip, or IF I could muster up an original idea... I would be on this like stuff on stuff. ;)

--sam

[info]lalato

April 21 2007, 23:59:36 UTC 5 years ago

That was me... not that it matters.

--sam

[info]mytholder

April 22 2007, 03:13:21 UTC 5 years ago

Hmph. Apparently, the site discriminates against anyone not from the US, UK, France, Brazil and a few other countries.

[info]mearls

April 22 2007, 04:36:47 UTC 5 years ago

Weird. Drop an email to my work address, username mike.mearls, the domain is wizards.com, and I'll see what's up.

[info]crowroadaw

April 22 2007, 21:27:36 UTC 5 years ago

Based on the application page, you have to live in one of:

Australia, Brazil, Canada, Chile, France, Mexico, New Zealand, Puerto Rico, UK or US

to apply.

The application page also asks whether you can furnish proof the right to work in the US (if you don't have that, Hasbro need to spend money and time convincing the US government that you have abilities they can't get from any American).

[info]friadoc

April 22 2007, 12:29:17 UTC 5 years ago

Pinky wrestle for Ollie?

*grins*

[info]varianor

April 22 2007, 12:59:57 UTC 5 years ago

Congratulations! That's awesome.

[info]das_uber

April 23 2007, 17:11:41 UTC 5 years ago

Congratulations - in my warped world, this is further evidence that you are closely involed in the design of 4e. Welcome news.

[info]paka

April 23 2007, 17:51:43 UTC 5 years ago

I'd love that job! Especially if it comes with the requirement of being in a D&D game on Mondays. But, um, I don't have the perspective nor knowledge to really do a good job of it.

Anonymous

May 9 2007, 15:52:30 UTC 5 years ago

What Warmachine/Hordes factions are you rollin' with, Mike? Or have you managed to stay away...?

[info]jknevitt

May 10 2007, 01:30:06 UTC 5 years ago

*click* *apply*

Probably have a better shot at the Graphic Production Specialist gig (since that's exactly what I do at Boeing) but what the hey, what's the worst that could happen?
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