| Mearls ( @ 2005-12-21 09:16:00 |
Ryan posted in my year end recap the following:
"It is already impossible to ignore the economic impact MMORPGs are having on the tabletop sub-segment - they decimated it in 2005. Only time will tell if some value premise can be rebuilt from the foundations available to entice a new generation of gamers into the hobby - or if the battle has already been lost.
Me, I'm betting on the guys with $480,000,000."
This is noteworthy for two reasons.
1. Ryan's a sharp guy.
2. This is the first time I've heard him say this. It's a change of course on his previous takes, AFAIK.
Obviously, I don't agree that the race is already over. Otherwise, I wouldn't work at WotC. But I think we are seeing some effect from WoW, but I don't think it's the effect people expect.
The past year has seen a dip in RPG sales, but the tea leaves I'm reading tell me that we're seeing the second tier companies mauled the worst. If we look at the market, we see that fewer and fewer new games establish themselves in the market.
I think WoW is sponging up the TRPGers who can't find groups.
Who are the people who can't find groups? They're not D&D players - remember, D&D's strength is that so many people play, it's easy to find a group.
I think WoW is taking away those gamers who fall through D&D's grasp and seek out other games. Those are the gamers who can't find groups, and for whom WoW might fill that gap.
"It is already impossible to ignore the economic impact MMORPGs are having on the tabletop sub-segment - they decimated it in 2005. Only time will tell if some value premise can be rebuilt from the foundations available to entice a new generation of gamers into the hobby - or if the battle has already been lost.
Me, I'm betting on the guys with $480,000,000."
This is noteworthy for two reasons.
1. Ryan's a sharp guy.
2. This is the first time I've heard him say this. It's a change of course on his previous takes, AFAIK.
Obviously, I don't agree that the race is already over. Otherwise, I wouldn't work at WotC. But I think we are seeing some effect from WoW, but I don't think it's the effect people expect.
The past year has seen a dip in RPG sales, but the tea leaves I'm reading tell me that we're seeing the second tier companies mauled the worst. If we look at the market, we see that fewer and fewer new games establish themselves in the market.
I think WoW is sponging up the TRPGers who can't find groups.
Who are the people who can't find groups? They're not D&D players - remember, D&D's strength is that so many people play, it's easy to find a group.
I think WoW is taking away those gamers who fall through D&D's grasp and seek out other games. Those are the gamers who can't find groups, and for whom WoW might fill that gap.